Series regular Chris Redfield teams up with new girl Sheva Not only can enemies use weapons but they can also drive The new enemies are faster than zombies and cleverer than ganados Now you've got two people to worry about - yourself and your partner
The first Resident Evil for the new generation of consoles doesn't just improve the quality of the graphics but also the abilities of the enemies. No longer do you face off against slow moving zombies, but instead mutated humans who will anticipate your actions and even set-up barricades to block your exits.
To combat this new menace you not only have a permanent onscreen partner but a wide range of more athletic moves, including dodges and the ability to take cover behind any piece of scenery. The biohazards are evolving yet again - and so is the game itself.
Key FeaturesSome facts are known about the game though, in that it uses the same basic gameplay and controls as Resident Evil 4, as well as some other elements from the very first Resident Evil. The latter isn’t surprising as a different team are working on this new game, many of whom worked on the very first game from back on the PSone.
The trailer shows a desert, possibly Middle Eastern, setting with what appears to be fast moving zombies in pursuit of what may, or may not, be Chris Redfield. What is known is that temperature will play an important role in the game, with characters having to cool down if they get too sweaty – even getting heatstroke or passing out from overheating. The game will also feature online elements for the first time in a core Resident Evil game, although again their exact nature remains a mystery. In fact the only thing that’s known for certain about the game is that with a track record this good it’s almost certainly going to be worth the wait finding out about.
HARRISON DENT
">Resident Evil 5 (PS3)
The sequel to one of the most critically accled games of recent years is finally here and the world of survival horror will never be the same again. Chris Redfield and new partner Sheva Alomar must face a new menace in Africa, as they take on an even more bizarre range of monsters and mutants.
Series regular Chris Redfield teams up with new girl Sheva Not only can enemies use weapons but they can also drive The new enemies are faster than zombies and cleverer than ganados Now you've got two people to worry about - yourself and your partner
The first Resident Evil for the new generation of consoles doesn't just improve the quality of the graphics but also the abilities of the enemies. No longer do you face off against slow moving zombies, but instead mutated humans who will anticipate your actions and even set-up barricades to block your exits.
To combat this new menace you not only have a permanent onscreen partner but a wide range of more athletic moves, including dodges and the ability to take cover behind any piece of scenery. The biohazards are evolving yet again - and so is the game itself.
Key FeaturesSome facts are known about the game though, in that it uses the same basic gameplay and controls as Resident Evil 4, as well as some other elements from the very first Resident Evil. The latter isn’t surprising as a different team are working on this new game, many of whom worked on the very first game from back on the PSone.
The trailer shows a desert, possibly Middle Eastern, setting with what appears to be fast moving zombies in pursuit of what may, or may not, be Chris Redfield. What is known is that temperature will play an important role in the game, with characters having to cool down if they get too sweaty – even getting heatstroke or passing out from overheating. The game will also feature online elements for the first time in a core Resident Evil game, although again their exact nature remains a mystery. In fact the only thing that’s known for certain about the game is that with a track record this good it’s almost certainly going to be worth the wait finding out about.
HARRISON DENT
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